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Starglider 2

Set someone free in a game world and they will do their best to test the limits, whether it’s finding the altitude ceiling in a flight simulator or walking up to the horizon in a game like Hunter (Amiga/Atari ST).

Often game designers will deal with this kind of behaviour by simply telling the player they will die if they stray from the path. Other times games will use story elements to account for restricted movement in the world. Mario Bros. played with your expectations by having hidden items and the ability to head-butt your way out of the frame in Bowser’s castle.

Starglider 2Then there was Starglider 2 for the Amiga. I bought the game second-hand from a market stall in Dartmouth, Devon, where I grew up. You could point your spaceship at the sky in Starglider 2 and leave the planet’s atmosphere. The sky changed colour as you ascended and then went black as you entered space. You could travel through space to different planets. All this without a loading screen. I spent many hours exploring the Starglider universe. To be honest, I didn’t pay much attention to the game’s plot. I was happy exploring the endless tunnel systems beneath the planets’ surfaces, collecting alien items, and blowing up petrified trees.

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Braid

Turrican - AmigaI’ve never forgotten the music of Turrican and Turrican 2. They were two of the only games I completed on my Amiga 500. Playing Turrican again recently on an emulator, muscle memory took over, and I flew through the first level, collecting hidden power ups and timing jumps just right. This had nothing to do with skill. The truth is I must have played that level a hundred times as a ten year old, played till my eyes hurt, not because it was hard, but because I was happy just to explore the world and allow the strange, melancholy music of Turrican to take over.
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What makes a game retro?

Anyone born before the PlayStation knows what gaming used to be like. Anyone born before the crash of the gaming industry (and the boom) in the 80s will have seen how rapidly games changed. While we are content with our PlayStation 3 consoles, Halo games and motion-controlled tennis, it’s easy to look back at the bygone ‘golden’ eras with a hint of jealousy, some regret and a lot of nostalgia.

Many nostalgic objects that were considered unfashionable at some point can suddenly become popular and the masses surge to buy them. Think lava lamps, classic Mini’s or 60s designer chairs. None of these were an instant hit but have become popular in latter years. The same can and has happened to games. What may have been, at the time, quite good and enjoyable becomes super cool and ‘retro’ simply because it has aged or is distinct. This concept got me thinking. What makes a game retro? Is it just the age of a product? Does it need a unique design feature or furthermore does it need to be rare? The idea of retro is quite subjective, so I’ll give it my best shot at delving into what it is.

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This is no ordinary NES cartridge

NES Cartridge ConsoleThere are many dedicated modders out there. We’ve seen some pretty cool stuff ranging from lighting systems to skins and many software mods. But this, for me, has to be one of the best.

It’s a complete NES system built into an original Mario Bros. cartridge. This majorly cool creation has been put together by ‘Kotomi‘ – a french dude with a blog. He’s obviously a dab hand when it comes to chips because managing to fit all the original circuitry into this cartridge would be near impossible. In this case, the chips are much smaller in order to cram it all in.

It also houses all the essential components – controller ports in the carts mouth, power and reset buttons and AV composite jacks. This makes the ‘console’ fully functional.

I don’t know about you but I think this thing is wiki-mondo!

See the original post on this miniature beauty here: http://kotomiblog.blogspot.com/2008/01/fami-card.html

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Is Sonic the Hedgehog actually rubbish?

Sonic the Hedgehog - Is he just crap?With a hint of irony, I was downloading Sonic 3 the other day via the Wii’s Virtual Console. Bearing in mind the only classic Sonic game I’d played was the original, plus the mediocre 3D efforts on Dreamcast and GameCube, I was pretty excited.

However, my joy did not last. Once the download had finished I started up the game. I was so eager to re-live the memories of childhood and so it was such a shame when I actually got into the game.

 

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Retro Review: Virtua Tennis

Virtua TennisLast month I re-gained the use of my Dreamcast after managing to get hold of the AV cable I’d lost. I even picked up two controllers for a quid each – this means Fur Fighters is a must buy now. Ever since my consoles reincarnation I’ve been playing Crazy Taxi and Chu Chu rocket endlessly. But the one game I’ve not been able to keep away from is Virtua Tennis. I’ve ‘virtually’ completed the game now so it seems appropriate to post a retro review.

Virtua Tennis made it’s debut in 1999 in the arcades. It was a decent game then but in 2000 it was ported to the Dreamcast – things got a whole better. There were added modes, players and various other things. At the time though that didn’t matter; the fact that Virtua Tennis could be played in peoples’ homes was smashing. (okay, no more puns I promise).

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Wii Ware Tetris

A version of iconic game Tetris will make it’s way to the Wii Ware service, it has been announced. The game will include online capabilities for battling opponents. It’s likely the Wii’s Infra Red (IR) functionality will be used as an on-screen pointer as well as some motion based controls being implemented.

For those than don’t know, Wii Ware is a service that allows users to purchase and download games from a variety of developers. It allows smaller businesses to develop games for the service with relatively low risk as well as more established franchises having a presence. Downloadable games cost ‘Wii points’ much like buying anything from the Wii shop. A number of games have been named for Wii Ware as well as plenty on the way. Japan is set to have the service operational this month with other regions to follow.

I think the Wii Ware service is a great idea. Finally, something slightly more worthwhile other than a voting channel. As smaller developers are in on the whole thing, expect some quirky, innovative games to be released. As for Tetris, it’s good that such a world-renowned game will be on Wii with new additions as well.
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Monkey Island Guitar

Monkey Island GuitarHaving literally just finished playing through Monkey Island 2 once again, I was absolutely gobsmacked to see this fantastic offering on eBay.

Some awesome human being has bought a brand new Yamaha F310 guitar, and expertly painted it with a scene featuring Guybrush Threepwood.

I want this so much it hurts…
Monkey Island Guitar on eBay

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